greenidentity
Disco naps and liquorice Snaps.
 It is time for some fine fine wine.....or box wine it's all good man
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Posts: 3891 (0.565)
Reg. Date: Jun 2002
Location: Planet Seeth
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Reply 418 of 465 (Originally posted on: 11-13-17 09:45:33 AM)
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Favorite PC Games of 2016.
Again, these games are not new in 2016, but new to me. I played more PC games than any other.
Call of Cthulu, Dark Corners of the Earth:
You'll die 100 times, and that's if your PC will even play this thing. It's so challenging but when you win (which you will if you keep at it), you'll want to throw a big party.
Fran Bow:
Creepy, cartoonish, disturbing, written dialogue, story based, no replay value, psychological horror, lots of puzzles, crazy little girl and her cat.
Alan Wake:
Dark, atmospheric, psychological horror reminds me of a Dean Koontz story, mystery, unravelling story with clues. I have up playing it though because I felt as if the controls weren't as efficient with a keyboard/mouse as they would be with a controller.
Her Story:
Very unique game that I like wqite a bit. It's a mystery game, containing video clips of police interviewing a woman about her husband's death, and it's up to you to piece together the clues and solve it. I found the sole "character" (Viva Seifert) to be fantastic in her portrayal of different "personalities", and she is the only character shown in the game.
The Park:
Creepy, walking simulator/ 1st person, psychological horror, disturbing, immersive, unfolding story, some puzzles. Dark and morbid, a short game, I really liked it though it was not mind-blowing.
The Stanley Parable:
A lot of fun, sarcastic, satire, laugh at yourself, I'd recommend this game to anyone who likes games, lol.
Sunless Sea:
I wanted to like this more than I did. Choose-your-own adventure, unique sea exploration, nice story, Lovecraftian horror vibe. But it's very slow paced, too much dying/starting over, the navigation is so slow you could watch paint dry during it, and the combat is sort of weird. Also, there's no fucking map so you just have to figure out where you're going most the time which is super frustrating.
Gone Home:
Another walking simulator, based in 1994. Find objects, interact, watch a story unfold that immerses you more and more as you go. A little sad, very nostalgic for 90's kids, and a pretty light game overall with a kind of cryptic ending.
Serena:
A short game, point and click on clues, story unfolds. Nothing much to it besides unravelling a somewhat macabre story. I find the voice acting SO BAD, but the game is fun if you're looking to kill some time and have an interesting experience.
Oblivion (YES I JUST STARTED PLAYING THIS IN 2016 AND I REALLY LIKE IT SO WHAT)
And now on to my Top 3 games!
3. This War of Mine.
This may be the most addicting game I have ever played in my life. I played this game for 5 hours at a time. I thought about this game while I was at work. I needed to keep replaying this game to progress and learn which I did and when I was done, I felt extremely satisfied and went back to my normal life. Point and click, story based, resource management, survival, emotional, character based, written dialogue only, and has that raw kind of sketch art design that I love. It can be depressing because CIVIL WAR, but it's also thought-provoking and can bring a true awareness where there previously wasn't any at all. This one edged out Her Story slightly, due to replay value it holds.
2. The Cat Lady.
The Cat Lady has the most disturbing themes (psychotic nurse, acid-burn to face, depression, force-fed hostage, depression, suicide etc etc) I've ever seen in a game. You're probably like...WTF why would anyone want to play that? Because the characters and story are SO GOOD. You care for them, the voice acting is stellar, the story is immersive, raw, heartbreaking, bittersweet, astounding and even redeeming. I'm a big fan of the raw sketch-style art, and Susan and Mitzi have forever etched their names into my heart.
1. Child of Light.
This was hands down my favorite PC game of the year. (also available on PS and Xbox, I think.) It is a side scrolling platform game with puzzles, and a spoken, rhyming dialogue (which I personally enjoyed.) Whimsical, beautiful, a little sad, funny, mischievous, fantasy, nostalgia are the themes here. I especially love the gorgeous watercolor design, and the landscapes are beautiful. It feels like you are playing a game inside of a painting. This game really spoke to my inner child, it's gentle, funny, innocent and kind, even though the story itself is a little sad.
You make me sick
Because I adore you so.
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